Didn’t finish writing up my entry on building two new encounters because I picked something a bit difficult to design to start. So look for […]
Tag: Game Mechanics
Let’s Build Some 5e D&D Encounters!!!!
And by let’s I mean I will and you can read along as I do it. Because you’re too lazy to help out. Dickhole. Alright […]
An Amateur’s Guide to Creating Good Encounter in 5e D&D
I’ve been running a 5th edition D&D game for a couple months now, playing about every other week and I feel like I’m finally starting […]
Quick Combat Tips(RPGS)
My attempt at giving advice on running good combats
Why do we skip the feeling out stage?
Watch this video. You can start at the 1 minute mark and only need to watch a minute or so. Did you notice anything strange […]
The styles of H.P. Lovecraft-The Lurking Fear and The Thing on The Doorstep
I just finished two of H.P. Lovecraft’s short stories. They weren’t the top of the heap for what I’ve done by him and definitely not […]
Playing with Initiative: Declaring actions separate from resolving them
One common problem in RPG combat is the idea of separated turns or actions. In a typical game a combat round last 6 seconds and […]